Mind maze lab / silent spatial navigation Oct 15, 2026
Source standard
Mode A / opaque cue per state query

Mind Maze.
Navigate before reveal.

The maze, start, target, walls, and answer trace are generated server-side before you see anything. Every movement attempt receives an unrelated cue—even a blocked move at the same hidden cell.

silentno bump / no map
Server-side commitment

Every move changes hidden state.

Choose a maximum attempt count. You can lock earlier with “I’m there”; otherwise the answer key opens automatically after the final allowed move. All attempts, collisions, timing, and the actual trace are retained.

Try 4D trajectory instead ↗
Completed mazes0final positions revealed
Exact hits0ended at target
Move attempts0all blind choices retained
Mean collisions—revealed only at end
Dynamic evidence boundary

40 more completed mazes to the first 40-run review.

Maze difficulty and move limits vary, so this lab does not collapse runs into a single claim statistic. Each locked run is compared against 100,000 random walkers on its exact maze. Before interpreting a combined result, freeze one primary metric and a future 40-maze stopping block.

Closed mazes

Navigation ledger

⌘

No hidden maze has been revealed yet.